Introducing Maya

I decided to design a torch using Maya. On the right side of the torch there is a selection menu where I was able to fully change the shape of all the geometric shapes I was given in the software.

These are all the viewports showing all the perspectives of the torch.

I imported the torch into Unreal Engine. In order to do this I converted the file into a fbx. file. I decided to add a spotlight to my torch as practice when I do decide to add it to my game.

I decided to import the torch into my first project with the spotlight added to see how strong the light was in game.

Published by raekwonplaysgames

This will be my blog of me developing, accepting and rejecting ideas to make my perfect game!

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