
I decided to design a torch using Maya. On the right side of the torch there is a selection menu where I was able to fully change the shape of all the geometric shapes I was given in the software.
These are all the viewports showing all the perspectives of the torch.

I imported the torch into Unreal Engine. In order to do this I converted the file into a fbx. file. I decided to add a spotlight to my torch as practice when I do decide to add it to my game.

I decided to import the torch into my first project with the spotlight added to see how strong the light was in game.
