Creating Characters and Adding Animations

I create both of these characters using “Adobe Fuse” in the end I decided to only keep the “Sister” since adding a character such as the “Mother” would most likely take too much time. However, if I do have enough time I will attempt to add the “Mother” with working components. I used “Mixamo” inContinue reading “Creating Characters and Adding Animations”

Creating and Importing a Camera Frame

I decided that adding a “Camera Frame” into the game will greatly show the comparison and inspiration I have got from both games and also add realism. I used “Photoshop” in order to create this frame. I created an “Artboard” through Photoshop because it automatically changes the background to “Transparent” and accurately gets the sizeContinue reading “Creating and Importing a Camera Frame”

Creating and Importing a Knife, Torch and Key Using Maya

Throughout my investigation through Maya, I decided to make 3 objects related to my project a Torch, Knife and Key. I created this torch using Maya I used a number of shapes such as cylinders, circles and doughnuts. I used cuboids to create the knife and tools such as the “EXTRUDE” tool. The “EXTRUDE TOOL”Continue reading “Creating and Importing a Knife, Torch and Key Using Maya”

Pre-Production

Related Games Resident Evil Trailer: https://www.youtube.com/watch?v=EW9cECcpyGA Layers of Fear Trailer: https://www.youtube.com/watch?v=CyDs5UJfvks “Resident Evil” relates to my project because I love the use of jump scares used throughout the game and how (unlike most games) there is more than just one objective than just escaping. “Layers of Fear” also relates to my project because I loveContinue reading “Pre-Production”

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