Non Player Camera View, Health Bar, Timer

Non Player Camera View At this part I described how I found the camera in Unreal Engine. This shows how I created a Non Player Camera. The disconnected component is if I decided to use my controller and not the keys on the keyboard to control the Viewpoint. This shows the Viewpoint in action asContinue reading “Non Player Camera View, Health Bar, Timer”

Game Room For Event Presentation

In this presentation, we speak about the “Game Room” and places the game room could be located in the college This will be the “Tournament Room” where the main game for people who are doing the best throughout all games. However, in the game room there will possibly be all 7 games in the roomContinue reading “Game Room For Event Presentation”

Creating Toys and Static Mesh

Throughout using Unreal Engine I decided to create a Classical Column, Shed and Tree from using “Geometry Shapes”. Me and my team member then created something relevant to our game. Since our game is based in a toy box we decided to create simple toys. In order to make our creations into a “Static Mesh” IContinue reading “Creating Toys and Static Mesh”

Logistics Presentation

This is our “Logistics Presentation” where we talk about our first initial ideas to where and what the room will look like. This part of the presentation is a list of equipment we are thinking about using some of these pieces of equipment won’t be secure ideas. We then spoke about the “Venue and Employees” andContinue reading “Logistics Presentation”

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