Adding a Health Bar and Dealing Damage To The Player

I wanted to add a damage feature to my project because I wanted to make the AI even more scary and give the player a bigger reason to escape from the AI. I also believe in most horror games they add a feature where you take damage to keep the player on edge and realiseContinue reading “Adding a Health Bar and Dealing Damage To The Player”

Creating and Importing Textures

I went and watched game play on both “Resident Evil 7” and “Layers of Fear” to get a clear idea of the type of textures they use and how they manipulate their textures to create an ominous atmosphere towards the player. I previously created a wooden material for another project. I decided to use thisContinue reading “Creating and Importing Textures”

Customising The Player Screen

When I finished importing the camera frame widget into the game, I then decided to add a “PostProcessVolume“. It adds a box around the game level which makes anything inside the box, the HUD is editable. In the image, I have first added a “Chromatic Aberration” which changes the screen to a more old cameraContinue reading “Customising The Player Screen”

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