I create both of these characters using “Adobe Fuse” in the end I decided to only keep the “Sister” since adding a character such as the “Mother” would most likely take too much time. However, if I do have enough time I will attempt to add the “Mother” with working components. I used “Mixamo” inContinue reading “Creating Characters and Adding Animations”
Category Archives: Uncategorized
Creating and Importing a Camera Frame
I decided that adding a “Camera Frame” into the game will greatly show the comparison and inspiration I have got from both games and also add realism. I used “Photoshop” in order to create this frame. I created an “Artboard” through Photoshop because it automatically changes the background to “Transparent” and accurately gets the sizeContinue reading “Creating and Importing a Camera Frame”
Creating and Importing a Knife, Torch and Key Using Maya
Throughout my investigation through Maya, I decided to make 3 objects related to my project a Torch, Knife and Key. I created this torch using Maya I used a number of shapes such as cylinders, circles and doughnuts. I used cuboids to create the knife and tools such as the “EXTRUDE” tool. The “EXTRUDE TOOL”Continue reading “Creating and Importing a Knife, Torch and Key Using Maya”
Creating A Cabin Using Maya
At first, I decided to make the layout of the map like this image above. I have decided to add a couple rooms into the layout, the biggest room being the dining room. I also added cylinders in each corner of the cabin to then later cover all of the walls with cylinders to beContinue reading “Creating A Cabin Using Maya”
Production Schedule
I created this Schedule using Microsoft Excel. This shows how long each piece will take and it also has a section where I can mention what I will be working on on that day. I have created a component where when I have completed a piece of the production, I can tick a box whichContinue reading “Production Schedule”
Introducing Maya
I decided to design a torch using Maya. On the right side of the torch there is a selection menu where I was able to fully change the shape of all the geometric shapes I was given in the software. These are all the viewports showing all the perspectives of the torch. I imported theContinue reading “Introducing Maya”
Pre-Production
Related Games Resident Evil Trailer: https://www.youtube.com/watch?v=EW9cECcpyGA Layers of Fear Trailer: https://www.youtube.com/watch?v=CyDs5UJfvks “Resident Evil” relates to my project because I love the use of jump scares used throughout the game and how (unlike most games) there is more than just one objective than just escaping. “Layers of Fear” also relates to my project because I loveContinue reading “Pre-Production”
Project 2 Ideas
In this image I am showing a little sketch of the type of objects and environment the game will look like. I have decided that there should be a number of hallways and doorways in order to keep the player in the sense that there is no where to hide. I have also decided toContinue reading “Project 2 Ideas”
Action Table
This “Action Table” shows a prediction of how long all of the actions will take until 12th of December 2019.
Space Invaders Story Board
Throughout our lessons with our second tutor I have been working on creating a story board related to the game “Space Invaders” The “Start Menu” will show the name of the game and the “Press Start” button. It will look simplistic so people do not pay too much attention to the Start Menu and getContinue reading “Space Invaders Story Board”