CRASH is an E rated game which takes place in a toy box. The goal for this game is to crash into the opposing enemy as many times as you can in five minutes. This term on my Level 3 Game Design Course, I have been developing a game called “CRASH”. The project is inspiredContinue reading “Evaluation”
Category Archives: Uncategorized
Audio and Textures
TEXTURES This image gives information about how I changed the “Colour Overlay” of the texture to make it look more friendly. This is what the texture looks inside the toy box. I decided to add more detail to my texture believing that the precious texture wasn’t realistic enough. This is the final design of theContinue reading “Audio and Textures”
Adding a Title Screen
In order to start off and create the “Title Screen”, I created a “Widget” and added two different coloured images. The black will cover the the whole screen and the white image is where the game or team logo will be and possibly the slogan to our game too. I then created a “New Level”Continue reading “Adding a Title Screen”
Initial Ideas
AIM: An investigation into how a Sensation of Horror is created in games I have decided my game will be a “Horror” themed game which will first take place in a “Dinning Room” where you will be able to explore the cabin and hopefully escape. Audio My first Initial Ideas relating to audio would beContinue reading “Initial Ideas”
Survey Feedback
In our groups we showed how our game is played towards the audience and all the things we have done at the moment and what we will be doing this week. We created a Survey with specific questions in order to develop our game further and to collect people’s ideas and find out which one’sContinue reading “Survey Feedback”
Non Player Camera View, Health Bar, Timer
Non Player Camera View At this part I described how I found the camera in Unreal Engine. This shows how I created a Non Player Camera. The disconnected component is if I decided to use my controller and not the keys on the keyboard to control the Viewpoint. This shows the Viewpoint in action asContinue reading “Non Player Camera View, Health Bar, Timer”
Creating a Survey
In our groups we created a Survey wanting Feedback from our audience these are the questions that were given to to the audience:
Game Room For Event Presentation
In this presentation, we speak about the “Game Room” and places the game room could be located in the college This will be the “Tournament Room” where the main game for people who are doing the best throughout all games. However, in the game room there will possibly be all 7 games in the roomContinue reading “Game Room For Event Presentation”
Creating Toys and Static Mesh
Throughout using Unreal Engine I decided to create a Classical Column, Shed and Tree from using “Geometry Shapes”. Me and my team member then created something relevant to our game. Since our game is based in a toy box we decided to create simple toys. In order to make our creations into a “Static Mesh” IContinue reading “Creating Toys and Static Mesh”
Logistics Presentation
This is our “Logistics Presentation” where we talk about our first initial ideas to where and what the room will look like. This part of the presentation is a list of equipment we are thinking about using some of these pieces of equipment won’t be secure ideas. We then spoke about the “Venue and Employees” andContinue reading “Logistics Presentation”